Isn't that the point of Transformers? They transform! Maybe this game should be called Giant Robot Forms. However, the Transformers' worst sin is that you can't transform into vehicle form during the action. The problem is that this is a third-person action game, so sometimes the Wii can't tell whether or not you want to shoot the enemy in front of you or behind you. Your aiming reticle for long-range attacks is overlaid atop the screen like in an FPS rail shooter. You might want to wear a wrist guard, because Transformers' motion combat is so unresponsive you end up shaking the remote hard enough to give you tendonitis.įor consistency's sake, the rest of the game's mechanics don't work either. But you won't really care, since you're too busy shaking your head at the waves of cookie cutter enemies and the game's tiring action. Yeah, Bumblebee talks, and that's not the only inconsistency between the game and the film. If I hadn't already seen the film, I might assume that it consists of the Transformers spending two hours running past the same five set pieces while Bumblebee delivers line after line of terrible dialogue. If this is what it's like to play with Transformers nowadays, I want no part of it. Somehow this game has reached through time, stole all those memories, and poured a tank full of Bumblebee's bladder oil all over them. They may not have had motion controls, professional voice work, or onscreen reticles, but in my imagination they fought colossal battles. I have many childhood memories of playing with Transformers toys.
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